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fix: NetworkClient.OwnedObjects always returning a count of zero #2631

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merged 7 commits into from
Jul 20, 2023

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NoelStephensUnity
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This PR resolves the issue where NetworkClient.OwnedObjects was not returning any owned objects due to the NetworkClient.IsConnected not being properly set.

fix: #2626

Changelog

  • Fixed: issue where NetworkClient.OwnedObjects was not returning any owned objects due to the NetworkClient.IsConnected not being properly set.

Testing and Documentation

  • Includes integration test in NetworkObjectOwnershipTests.
  • No documentation changes or additions were necessary.

This fixes the issue with NetworkClient.OwnedObjects always returning a zero count.
removing TODO 2023-Q2 comments
This validates the fixes for the owned objects list.
removing an unrequired change.
@NoelStephensUnity NoelStephensUnity requested a review from a team as a code owner July 19, 2023 23:26
Adding the change log entry for this PR.
Only test host for spawned objects locally, ignore that one portion when testing server only pass.
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@samlucas-unity samlucas-unity left a comment

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Looks good :)

@NoelStephensUnity NoelStephensUnity merged commit dfe7138 into develop Jul 20, 2023
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@NoelStephensUnity NoelStephensUnity deleted the fix/network-client-owned-objects branch July 20, 2023 14:32
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Successfully merging this pull request may close these issues.

NGO 1.5.1 OwnedObjects broken
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